Installer master-levels-for-doom-ii-hd-textures-menu-mod

files:
- mod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
- mlfd_menu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/ZDoomMasterLevelsMenu.zip
- engine_cfg: https://github.com/legluondunet/mlls-tools/raw/master/GZDoom/gzdoom-linux_cfg.zip
- patch: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/mlfd_fix.zip
game:
  files:
  - $GAMEDIR/master_levels_wads.pk3
  - $GAMEDIR/mods/brightmaps.pk3
  - $GAMEDIR/mods/DHTP-2019_11_17.pk3
  - $GAMEDIR/mods/HRRP.pk3
  - $GAMEDIR/mods/JFO_D2.pk3
  - $GAMEDIR/mods/lights.pk3
  - $GAMEDIR/mods/NeuralUpscale2x_v0.95.pk3
  - $GAMEDIR/mods/R_Hud_Stuff_v1.pk3
  - $GAMEDIR/mods/zd_extra.pk3
  main_file: $GAMEDIR/ZDMASLEV.ipk3
  savedir: $GAMEDIR/saves
installer:
- extract:
    dst: $CACHE
    src: mod
- merge:
    dst: $GAMEDIR/mods
    src: $CACHE/GZDoom x64/Mods
- extract:
    dst: $GAMEDIR
    src: mlfd_menu
- insert-disc:
    description: Please browse folder where is located all Doom II Master Levels wad
      files. Autodetect will not work here, use "Browse" button.
    requires: teeth.wad
- merge:
    dst: $GAMEDIR/maps
    src: $DISC
- insert-disc:
    description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
      will not work here, use "Browse" button.
    requires: doom2.wad
- extract:
    dst: $CACHE
    file: patch
- execute:
    command: unset LD_LIBRARY_PATH; cd "$GAMEDIR" ; find "$DISC" -iname doom2.wad
      -exec cp {} doom2.wad \; ; mkdir saves; cp -f "$CACHE/TEETH"* maps; 7z a master_levels_wads.pk3
      maps;
- move:
    dst: $CACHE
    src: $GAMEDIR/maps
- extract:
    dst: $GAMEDIR
    file: engine_cfg
require-binaries: 7z
zdoom:
  config: $GAMEDIR/gzdoom_portable.ini
description: Play "Master Levels for Doom II" on Linux!
game_slug: master-levels-for-doom-ii
gogslug: doom_ii
humblestoreid: ''
installer_slug: master-levels-for-doom-ii-hd-textures-menu-mod
name: Master Levels for DOOM II
notes: "- Using \"Doom HD Texture pack\" and \"Master Levels Menu Interface\" mods\r\
  \n- During install, you will need to provide all WAD files from any \"Master Levels\
  \ for Doom II\" GOG or Steam install\r\n- To play \"Master Levels for DOOM II\"\
  \ vanilla, just rename \"mods\" folder to anything else, \"mods.bak\" for example"
runner: zdoom
script:
  files:
  - mod: N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack
  - mlfd_menu: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/ZDoomMasterLevelsMenu.zip
  - engine_cfg: https://github.com/legluondunet/mlls-tools/raw/master/GZDoom/gzdoom-linux_cfg.zip
  - patch: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/mlfd_fix.zip
  game:
    files:
    - $GAMEDIR/master_levels_wads.pk3
    - $GAMEDIR/mods/brightmaps.pk3
    - $GAMEDIR/mods/DHTP-2019_11_17.pk3
    - $GAMEDIR/mods/HRRP.pk3
    - $GAMEDIR/mods/JFO_D2.pk3
    - $GAMEDIR/mods/lights.pk3
    - $GAMEDIR/mods/NeuralUpscale2x_v0.95.pk3
    - $GAMEDIR/mods/R_Hud_Stuff_v1.pk3
    - $GAMEDIR/mods/zd_extra.pk3
    main_file: $GAMEDIR/ZDMASLEV.ipk3
    savedir: $GAMEDIR/saves
  installer:
  - extract:
      dst: $CACHE
      src: mod
  - merge:
      dst: $GAMEDIR/mods
      src: $CACHE/GZDoom x64/Mods
  - extract:
      dst: $GAMEDIR
      src: mlfd_menu
  - insert-disc:
      description: Please browse folder where is located all Doom II Master Levels
        wad files. Autodetect will not work here, use "Browse" button.
      requires: teeth.wad
  - merge:
      dst: $GAMEDIR/maps
      src: $DISC
  - insert-disc:
      description: Please browse folder where is located "DOOM2.WAD" file. Autodetect
        will not work here, use "Browse" button.
      requires: doom2.wad
  - extract:
      dst: $CACHE
      file: patch
  - execute:
      command: unset LD_LIBRARY_PATH; cd "$GAMEDIR" ; find "$DISC" -iname doom2.wad
        -exec cp {} doom2.wad \; ; mkdir saves; cp -f "$CACHE/TEETH"* maps; 7z a master_levels_wads.pk3
        maps;
  - move:
      dst: $CACHE
      src: $GAMEDIR/maps
  - extract:
      dst: $GAMEDIR
      file: engine_cfg
  require-binaries: 7z
  zdoom:
    config: $GAMEDIR/gzdoom_portable.ini
slug: master-levels-for-doom-ii-hd-textures-menu-mod
steamid: 9160
version: HD textures + Menu mods
year: 1995
{
  "game_slug": "master-levels-for-doom-ii",
  "version": "HD textures + Menu mods",
  "description": "Play \"Master Levels for Doom II\" on Linux!",
  "notes": "- Using \"Doom HD Texture pack\" and \"Master Levels Menu Interface\" mods\r\n- During install, you will need to provide all WAD files from any \"Master Levels for Doom II\" GOG or Steam install\r\n- To play \"Master Levels for DOOM II\" vanilla, just rename \"mods\" folder to anything else, \"mods.bak\" for example",
  "name": "Master Levels for DOOM II",
  "year": 1995,
  "steamid": 9160,
  "gogslug": "doom_ii",
  "humblestoreid": "",
  "runner": "zdoom",
  "slug": "master-levels-for-doom-ii-hd-textures-menu-mod",
  "installer_slug": "master-levels-for-doom-ii-hd-textures-menu-mod",
  "script": {
    "files": [
      {
        "mod": "N/A:Please select the Doom HD texture pack available at https://www.moddb.com/mods/doom-hd1/downloads/gzdoom-x64-hd-texture-pack"
      },
      {
        "mlfd_menu": "https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/ZDoomMasterLevelsMenu.zip"
      },
      {
        "engine_cfg": "https://github.com/legluondunet/mlls-tools/raw/master/GZDoom/gzdoom-linux_cfg.zip"
      },
      {
        "patch": "https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Doom%20II%20-%20Master%20Levels%20for/mlfd_fix.zip"
      }
    ],
    "game": {
      "files": [
        "$GAMEDIR/master_levels_wads.pk3",
        "$GAMEDIR/mods/brightmaps.pk3",
        "$GAMEDIR/mods/DHTP-2019_11_17.pk3",
        "$GAMEDIR/mods/HRRP.pk3",
        "$GAMEDIR/mods/JFO_D2.pk3",
        "$GAMEDIR/mods/lights.pk3",
        "$GAMEDIR/mods/NeuralUpscale2x_v0.95.pk3",
        "$GAMEDIR/mods/R_Hud_Stuff_v1.pk3",
        "$GAMEDIR/mods/zd_extra.pk3"
      ],
      "main_file": "$GAMEDIR/ZDMASLEV.ipk3",
      "savedir": "$GAMEDIR/saves"
    },
    "installer": [
      {
        "extract": {
          "dst": "$CACHE",
          "src": "mod"
        }
      },
      {
        "merge": {
          "dst": "$GAMEDIR/mods",
          "src": "$CACHE/GZDoom x64/Mods"
        }
      },
      {
        "extract": {
          "dst": "$GAMEDIR",
          "src": "mlfd_menu"
        }
      },
      {
        "insert-disc": {
          "description": "Please browse folder where is located all Doom II Master Levels wad files. Autodetect will not work here, use \"Browse\" button.",
          "requires": "teeth.wad"
        }
      },
      {
        "merge": {
          "dst": "$GAMEDIR/maps",
          "src": "$DISC"
        }
      },
      {
        "insert-disc": {
          "description": "Please browse folder where is located \"DOOM2.WAD\" file. Autodetect will not work here, use \"Browse\" button.",
          "requires": "doom2.wad"
        }
      },
      {
        "extract": {
          "dst": "$CACHE",
          "file": "patch"
        }
      },
      {
        "execute": {
          "command": "unset LD_LIBRARY_PATH; cd \"$GAMEDIR\" ; find \"$DISC\" -iname doom2.wad -exec cp {} doom2.wad \\; ; mkdir saves; cp -f \"$CACHE/TEETH\"* maps; 7z a master_levels_wads.pk3 maps;"
        }
      },
      {
        "move": {
          "dst": "$CACHE",
          "src": "$GAMEDIR/maps"
        }
      },
      {
        "extract": {
          "dst": "$GAMEDIR",
          "file": "engine_cfg"
        }
      }
    ],
    "require-binaries": "7z",
    "zdoom": {
      "config": "$GAMEDIR/gzdoom_portable.ini"
    }
  }
}
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