files:
- uplay: https://ubistatic3-a.akamaihd.net/orbit/launcher_installer/UbisoftConnectInstaller.exe
game:
arch: win64
args: uplay://launch/3353/0 -dx11 -BattlEyeLauncher
exe: drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/UbisoftConnect.exe
prefix: $GAMEDIR
installer:
- task:
arch: win64
description: Creating 64bit Wine prefix...
name: create_prefix
prefix: $GAMEDIR
- write_file:
content: "overlay: \n enabled: false\n"
file: $GAMEDIR/drive_c/users/$USER/Local Settings/Application Data/Ubisoft Game
Launcher/settings.yml
- task:
args: /S
description: Installing Uplay...
executable: uplay
name: wineexec
prefix: $GAMEDIR
system:
env:
DXVK_CONFIG_FILE: $GAMEDIR/dxvk.conf
DXVK_HUD: compiler
DXVK_STATE_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
description: Only sets-up prefix and downloads the game.
game_slug: watch-dogs-legion
gogslug: ''
humblestoreid: ''
installer_slug: watch-dogs-legion-uplay
name: Watch Dogs Legion
notes: "BattlEye needs to be disabled\r\n\r\nThis can be done while installing the\
\ game:\r\n1. Navigate to Games (withing Ubisoft Connect) and click on the Watch\
\ Dogs Legion\r\n2. On the left scroll down to \U0001F527 Properties and click on\
\ it\r\n3. On the main part scroll down to Game launch arguments and click on Add\
\ command line arguments\r\n4. Enter \"-dx11 -BattlEyeLauncher\" and click Save\r\
\n5. Close Ubisoft Connect\r\n\r\nWarning: When closing the game some processes\
\ won't stop remember to press Stop in Lutris"
runner: wine
script:
files:
- uplay: https://ubistatic3-a.akamaihd.net/orbit/launcher_installer/UbisoftConnectInstaller.exe
game:
arch: win64
args: uplay://launch/3353/0 -dx11 -BattlEyeLauncher
exe: drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/UbisoftConnect.exe
prefix: $GAMEDIR
installer:
- task:
arch: win64
description: Creating 64bit Wine prefix...
name: create_prefix
prefix: $GAMEDIR
- write_file:
content: "overlay: \n enabled: false\n"
file: $GAMEDIR/drive_c/users/$USER/Local Settings/Application Data/Ubisoft Game
Launcher/settings.yml
- task:
args: /S
description: Installing Uplay...
executable: uplay
name: wineexec
prefix: $GAMEDIR
system:
env:
DXVK_CONFIG_FILE: $GAMEDIR/dxvk.conf
DXVK_HUD: compiler
DXVK_STATE_CACHE_PATH: $GAMEDIR
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR
slug: watch-dogs-legion-uplay
steamid: 2239550
version: Uplay
year: 2020
{
"game_slug": "watch-dogs-legion",
"version": "Uplay",
"description": "Only sets-up prefix and downloads the game.",
"notes": "BattlEye needs to be disabled\r\n\r\nThis can be done while installing the game:\r\n1. Navigate to Games (withing Ubisoft Connect) and click on the Watch Dogs Legion\r\n2. On the left scroll down to \ud83d\udd27 Properties and click on it\r\n3. On the main part scroll down to Game launch arguments and click on Add command line arguments\r\n4. Enter \"-dx11 -BattlEyeLauncher\" and click Save\r\n5. Close Ubisoft Connect\r\n\r\nWarning: When closing the game some processes won't stop remember to press Stop in Lutris",
"name": "Watch Dogs Legion",
"year": 2020,
"steamid": 2239550,
"gogslug": "",
"humblestoreid": "",
"runner": "wine",
"slug": "watch-dogs-legion-uplay",
"installer_slug": "watch-dogs-legion-uplay",
"script": {
"files": [
{
"uplay": "https://ubistatic3-a.akamaihd.net/orbit/launcher_installer/UbisoftConnectInstaller.exe"
}
],
"game": {
"arch": "win64",
"args": "uplay://launch/3353/0 -dx11 -BattlEyeLauncher",
"exe": "drive_c/Program Files (x86)/Ubisoft/Ubisoft Game Launcher/UbisoftConnect.exe",
"prefix": "$GAMEDIR"
},
"installer": [
{
"task": {
"arch": "win64",
"description": "Creating 64bit Wine prefix...",
"name": "create_prefix",
"prefix": "$GAMEDIR"
}
},
{
"write_file": {
"content": "overlay: \n enabled: false\n",
"file": "$GAMEDIR/drive_c/users/$USER/Local Settings/Application Data/Ubisoft Game Launcher/settings.yml"
}
},
{
"task": {
"args": "/S",
"description": "Installing Uplay...",
"executable": "uplay",
"name": "wineexec",
"prefix": "$GAMEDIR"
}
}
],
"system": {
"env": {
"DXVK_CONFIG_FILE": "$GAMEDIR/dxvk.conf",
"DXVK_HUD": "compiler",
"DXVK_STATE_CACHE_PATH": "$GAMEDIR",
"__GL_SHADER_DISK_CACHE": 1,
"__GL_SHADER_DISK_CACHE_PATH": "$GAMEDIR"
}
}
}
}